Thursday, June 17, 2010
classes: the bard
Brd
Important Abilities: Charisma, Dex, Int
Bonus Spells: Charisma
Minimum score to cast spell: 10 + spell level
Alignment: Any non-lawful
Hit die: d6
Skills: Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all of them) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha)
Skill Points at 1st level: (6 + Int mod) x 4
Skill Points at additional levels: 6 + Int mod
Weapon Proficiency: Simple, plus longsword, rapier, sap, short sword, shortbow, and whip
Armor Proficiency: Light, shield (except tower)
Class Features:
a. Spells (level 1): Arcane spells, does not need to prepare ahead of time, has verbal components, to cast: Cha score = 10+spell level, DC against a bard spell = 10+spell level+Cha mod
b. Bardic Knowledge (level 1): For knowledge concerning local notable people, legendary items, or noteworthy places, add intelligence mod + bard level as a bonus.
c. Bardic Music (level 1): Once per day per bard level; can activated by reciting poetry, chanting, singing, whistling, and/or playing a musical instrument. Requires ranks in perform. Standard action, and must maintain spell. If deaf, %20 chance to fail. If failed, the attempt still counts against daily limit.
d. Countersong (level 1):
Adventuring: Opportunity to learn
Characteristics: Magic is charms and illusions, music and poetry, rogueish
Alignment: Guided by whim and intuition, non-lawful
Religion: Fharlanghn, Corellon Larethian, Pelor, Olidammara, Erythnul
Background: Mentored by other bards, competitive with other bards
Races: Human, gnome, half-elf, elf, centaurs, not well with half-orcs, dwarves, or halflings
Relations: Gets along with all
Role: Jack of all trades, supporting
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